![]() ![]() MinTextureResidentMipCount=14 default is 7 but i can't extract ini files at the moment - here just in case R.DontLimitOnBattery=1 p.Chaos.VisualDebuggerEnable=0 fx.EnableCircularAnimTrailDump=0 fx.ParticlePerfStats.Enabled=0 memory.logGenericPlatformMemoryStats=0 r.FastVRam.CustomDepth=1 r.FastVRam.DBufferA=1 r.FastVRam.DBufferB=2 r.FastVRam.DBufferC=3 r.FastVRam.DBufferMask=1 r.FastVRam.ForwardLightingCullingResources=0 r.FastVRam.GBufferA=1 r.FastVRam.GBufferC=1 r.FastVRam.GBufferE=1 r.FastVRam.GBufferF=1 r.FastVRam.GBufferVelocity=1 r.FastVRam.HZB=0 r.FastVRam.ShadowCSM=1 r.FastVRam.SeparateTranslucency r.FastVRam.DistanceFieldAODownsampledBentNormal r.FastVRam.DistanceFieldAOHistory r.FastVRam.DistanceFieldAOScreenGridResources r.FastVRam.DistanceFieldCulledObjectBuffers r.FastVRam.DistanceFieldNormal r.FastVRam.DistanceFieldShadows r.FastVRam.DistanceFieldTileIntersectionResources Under the section, make the following changes: Replace the line with MinTextureResidentMipCount=14. Under the section, change the value for MinTextureResidentMipCount to 14. In the “Engine.ini” file, you’ll find various settings that can be adjusted to optimize the game. ![]() Locate the “Engine.ini” file and open it with a text editor. For example, “C:\Users\YourUsername\RoboCop\Saved\Config\Windows.” Navigate to the game’s configuration folder. Sup, most of you have bought the murphy edition and most of you will be face these issues so this is a fix for most of the freezing and lagging issues ![]()
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